Accessibility
What Thrum supports today, and how it works.
We want Thrum to work well with the accessibility tools you already use on your iPhone or iPad. Here's exactly what's supported right now.
Supported
VoiceOver
Every screen, button, and control has a real VoiceOver label — including the swipe deck. VoiceOver uses swipe gestures for its own navigation, so it can't perform the drag gesture sighted users use to swipe a card. Instead, every swipe decision is also available as a fully-labeled button: Like, Pass, Play Trailer, and Already Watched.
Voice Control
Every interactive element has a clear, speakable name, so you can navigate and tap things by voice — "Tap Like," "Tap Settings," and so on.
Reduced Motion
When Reduce Motion is turned on in your device settings (Remove animations on some Android phones), Thrum tones its animations down. A swiped card fades away in place instead of flying across the screen, the swipe demonstration on first use is skipped, and the pulsing glow on the sign-in screen stays still.
Larger Text
Text throughout Thrum scales with your iOS text size setting, including the largest accessibility sizes.
Dark Interface
Thrum's interface is dark by design, throughout the app — there's no bright white screen to adjust to.
Differentiate Without Color Alone
Selection states and swipe decisions are never shown with color alone — you'll always see a checkmark, an icon, or a word ("LIKE" or "PASS") alongside the color.
Sufficient Contrast
Text and icons are designed with strong contrast against their backgrounds throughout the app.
Good to know
Captions & Audio Descriptions
Thrum doesn't play video inside the app — tapping "Trailer" opens it in Safari or the YouTube app, which have their own caption support.